Showing posts with label Dungeon Magazine. Show all posts
Showing posts with label Dungeon Magazine. Show all posts

Monday, June 1, 2009

Back in Eberron Again

I haven't written anything set in Eberron in a long time, but I just wrote the pitch for an Eberron Adventure to submit to Dungeon Magazine. With the Eberron Player's Guide releasing in just a few days and Campaign Guide releasing shortly thereafter, I think they might be looking for some Eberron-goodness in that setting.

It feels good to revisit Eberron. I really love the feeling of the world and the fact that something about it just screams "cinematic action!" to me. It's hard for me to think small in Eberron. I just want to starting blowing shit up and having epic battles on airships while dinosaur-riders swoop down on the PCs and horribly mutated Daelky-worshiping suspend captives above a large vat containing some sort of animated ooze in a chamber with large Khyber Dragonshards jutting out of the walls.

Y'know, the FUN stuff!

"Let Sleeping Giants Lie" doesn't have the best title ever, but it starts out with the inn the PCs are trying to stay the night in EXPLODING right before the PCs arrive, just in time for the PCs to see the burning body of a Shifter Druid run out of the explosion and beg them to finish her quest with her last gasp. Follow that with a battle with assassins atop a series of bridges suspended above a drop that spells certain death to anyone who falls, a dungeon crawl to stop an ancient mutated Giant from awkening and destroying Sharn, a betrayal at the bottom of the dungeon and then a rush to escape the crumbling caverns afterword...

Indiana Jones, you can take your Crystal Skull and shove it back up E.T.'s ass!

I really WANT to write this and get it published! I'm salivating at the thought! Hell, I want to PLAY THIS, right now! Bring on Eberron-goodness, now!

End of Demented Rambling.

Friday, May 29, 2009

First Dungeon Magazine Submission is Away!

Gulp.

So I finished my pitch just a few minutes ago, and now "Foul Sacrifice" is heading through the fiberoptics of the internet to some server at Wizards of the Coast.

"Foul Sacrifice" is a side trek adventure meant for level 8 PCs. The party must stop the evil Fow'ljaaw from using stolen children as the fuel to open a portal to the Abyss, unleashing his demonic master's minions on the region. The adventure is only three encounters long. First the PCs will need to save a band of pilgrims from the gnolls attacking them, then they must track the gnolls who stole the pilgrims' children back to their lair. Inside they face another group of gnoll guards accompanied by demonic allies. Finally the PCs face off against Fow'ljaaw and his remaining servants even as the life force of the children is drained to form the ever-growing portal to the Abyss. This last encounter requires the PCs to complete a Complexity 2 skill challenge during the battle or the children die and the portal opens, flooding the area with dark energies that weaken the PCs.

And within 60 I'll either hear a request for the full manuscript or... well, I won't hear anything at all. That's the unfortunate part of this submission process. If they don't like my proposal I'll never actually hear why.

Oh well. I think it sounds like a good adventure (and I really like the skill challenge I developed to stop the portal from opening, though as I'm typing this I just thought of  few changes I can make to it). I'm going to keep working on the manuscript in the meanwhile so it's ready should Wizards contact me. And I'll keep brainstorming more ideas to send them. If they won't buy "Foul Sacrifice" they'll buy something else dammit!

(Plus when all is said and done I should have some nice adventures ready for me to run whenever I get around to starting a 4e game.)

End of Demented Rambling.