Sunday, February 21, 2010

Movie Review: Shutter Island

Last night Lisa and I went to see "Shutter Island" on the big screen. We had different reactions to it. But first, a little bias on my part. I am not a big mystery fan; I just can't seem to get through mystery books. My favorite murder mystery movie is "Murder By Death"... specifically because it makes fun of the genre (and it's funny as hell). I also enjoy the Nero Wolfe series that was on A&E because of how odd Wolfe is. But I've tried Patterson and others... and I just can't get into them. Further, I've avoided any movie with Leonardo Dicaprio like the plague. Yes, that includes Titanic. I don't know why... I've just never had a desire to watch him.

So with that out of the way, let's talk about Shutter Island.

We decided to go see this movie after viewing one trailer online. We both agreed that it looked like a fun, scary movie. Knowing little more than the trailer and that it was based on a book, we set off to see the movie the second night it was open.

Shutter Island is about a pair of Federal Marshals in the 1950s who go to a mental institution for the criminally insane in search of a patient who has vanished. The institution is on an island with only one way on or off - a ferry. Edward Daniels (Dicaprio) has a problem with water and we quickly learn of a tragedy in his past. His wife died in a fire in their apartment. The two Marshals are met with odd restrictions and resistance from the staff at the institution and quickly become trapped on the island due to a hurricane. The mystery deepens as we learn that Daniels has an a secret motive behind working this case and that all is not as it seems on Shutter Island... including a twist at the end of the movie.

There is some great acting in this movie. Dicaprio does a good job, though his character is so hard-boiled that there isn't much emotional range needed. When emotion is called for, however, Dicaprio does deliver. Further, Ben Kingsley does an excellent job as Dr. Cowley, the doctor in charge of the institution. You get a genuine sense that Cowley wants to help his patients with a more humane series of treatments than most psychiatric facilities provide during the time period. Even when I suspected that Cowley might be a nefarious genius behind diabolical experiments I STILL wanted him to be a good guy. Mark Ruffalo, on the other hand, comes off flat. At the end of the movie I had a hard time believing that his character was qualified for his job. (Yes I'm aware that my statement is vague, but I don't want to spoil anything.)

The visual quality of the movie is fantastic. There were no scenes in which I had any problems seeing what was going on because of lighting issues. The sets were well-designed, especially for the flashback scenes at the Dachau concentration camp.

The only production element I took issue with was the sound, though this might have been a problem with the theater's sound equipment. At one point there is a gun shot in the movie. The scene is meant to be suspenseful, and the gun shot is meant to make the audience jump - except that it can't because we're expecting it. I jumped anyway because the gun shot was so much louder than what I expected. I actually suspect that this was done intentionally - the director knew we weren't going to be shocked by a simple gun shot, so he increased the volume so we'd jump because our ear drums hurt so much.

Shutter Island was not a scary movie - the trailers are completely off. It isn't even really suspenseful. At no time did I worry about Daniels' life, and I'd figured out a lot of the plot elements before the real climax of the movie. The reality of the big twist threw me for a loop though, but not in a way that I appreciated because it failed to finish off what I had felt was a great movie. The story I had been enjoying was gone, replaced with... well, something else.

Don't get me wrong, I may not have liked the ending, but I don't regret having seen the movie. Further, the movie has gotten me interested in reading the book (purchased my copy today), and what better result can a movie inspired by a book have than to interest a viewer in reading the book?

If you haven't seen this movie, you should consider checking it out with no expectations of being scared. If you're a mystery fan there's a good chance you'll have a different reaction than I did. Lisa loved Shutter Island. If I actually had a rating system for movies, I'd give this a solid three Demented Ramblings out of five.

End of Demented Rambling.

Friday, February 19, 2010

Oh My Gods... Someone Reads This!

I was just informed that my friend Tom Gerlitzki knew about my birthday... from reading this blog!

Someone reads this! I'm actually going to need to start watching what I say!

Ok, this is a crappy post after 10 days (but anyone reading this is used to MUCH LONGER breaks between posts), but I felt the silly need to acknowledge that someone is actually reading this. Yay!!!!

(Side Note: Mass Effect 2 rocks hard core. If you haven't played it, you should. If you don't have an Xbox 360... shame on you. If you don't have a PC that can run it... get a 360!!!)

End of Demented Rambling.

Tuesday, February 9, 2010

4 more days...

Only four more days until I turn 30.

WOOHOO!!!!

I admit that this might be an odd reaction to turning 30. I mean, most people seem to try to ignore getting older, or pretend that somehow the aging process works in reverse for them. But what the hell, in four days I WILL HAVE SURVIVED UNTO A THIRD DECADE.

And frankly, I think that's a damn amazing thing.

I mean come on, we have soldiers out on multiple fronts, terrorist attacks all over, and an obscene crime rate (and think about this; crime rates only represent the reported crimes... High crime rate in your city? Your local PD must be doing SOMETHING right!). Drunk drivers are on our streets, not to mention the mental condition that turns nearly every Ohio driver into a complete moron when a little snow or rain hits the highway...

Yup. I don't deserve a purple star, but if someone bought me a coffee mug with some tasteless gag about turning 30, I'd drink from it every day with pride... you know, until I hit 40, and then I want a new mug! So that birthday present? I'll take it in pride, and all the good-natured ribbing and pranks, and even the spankings... but only from Lisa, and only in privacy!

The only bad thing about turning 30 is that damned colonoscopy I'm due for... I've had one, I know what it's like and I do not have to look forward to it! But, y'know, everything has its ups and downs.

Some come Saturday while everyone is out rushing around going "holy crap, tomorrow's Valentine's Day and I didn't get [significant other] ANYTHING!!!", take a moment to pause and go, "Happy 30th birthday, ya [insert tasteless nickname here]!", and drop an old-age joke on me!

End of Demented Rambling.

Saturday, February 6, 2010

Ugh, Ugh, and (guess what) Ugh...

Still in my bad habit of not updating this as often as I would like. Sorry about that folks!

My migraines continue, though most days I'm perfectly fine. Most days. Not today, but most days. Sucks to be me today. On the plus side, my doctor has had me taking high blood pressure medication as a preventative... so hopefully my naturally-high blood pressure has been coming back into the "normal" range. I keep meaning to stop by the machines at Wal-Mart or Kroger and find out, but never remember when I'm at either location.

One week till my birthday (and Cassandra's by default). And by some odd luck, our tax return money should be hitting around the 12th... just in time for me to run out and buy my birthday present... Mass Effect 2 (for the Xbox 360)! I'm excited to get it. Just replayed the first one so I'd have a save game from recent memory to import over. Eric already got the game and has been making me jealous by telling me things about it (I don't think he's purposefully making me jealous... but that doesn't help). MUST HAVE GAME!!!!

We also went ahead and told Gamefly we wanted to keep Dragon Age: Origins... good thing too, because I'd had it since before Thanksgiving! I got the codes that come with retail purchases as well, so I have the special armor available in that game and Mass Effect 2 as well as the free DLC for Dragon Age. Yay!!!

Playing so much Mass Effect has gotten me wanting to write up the setting for the Savage Worlds RPG. Why Savage Worlds? No idea, really, but I keep wanting to do it SPECIFICALLY for SW, so I think there must be a reason (seriously, I've considered GURPS, Alternity, HERO, Trinity/Aeon, etc. and nothing else appeals to me).Maybe I should post some thoughts on the blog as I actually work on it. I'll think about it.

I've also been wanting to play a game of Trail of Cthulhu (powered by GUMSHOE). I'm going to be writing my first adventure for it soon... I'm just still trying to figure out how many scenes I want, and consider a line of clues to use to help the players reach the climax. I really like the ideas behind GUMSHOE, and I think it can create an awesome game. I still want to read "Fear Itself" and "The Essoterrorists" to see some other points of view on GUMSHOE. Add to that list "Realms of Cthulhu" and "Hellfrost" for Savage Worlds... they look like great campaigns!

(y'know, there's too much RPG-goodness out there... I'd need three of me to read EVERYTHING I want to check out, much less run the games.)

That's enough for right now. Talk to you all next year (ok, hopefully not, right?)

End of Demented Rambling.

Saturday, December 26, 2009

Dragon Age: Origins Has Taken My Soul

Ok, the title may be a TAD melodramatic. But it's not far wrong...

I am currently on my 4th time playing through the game... in a row... with no other game in between (excepting Sims 3 on occasion, but that's also WHILE I'm playing Dragon Age). This is unusual for me; normally I need to play something else before I can go back to a game. Take it as a warning: Dragon Age: Origins is a good game that is highly addictive.

Bioware has a long history of excellent roleplaying games. Baldur's Gate, Planescape: Torment, Icewind Dale, Knights of the Old Republic, Neverwinter Nights, Mass Effect... when Bioware comes out with an RPG, you can expect quality, and Dragon Age: Origins is no exception. While the majority of their previous work was set in settings from either Star Wars or licensed Dungeons & Dragons campaign worlds, Dragon Age takes place in a completely new world called Thedas, specifically in the nation of Ferelden. The game's writers have taken the time to come up with a compelling setting and include considerable detail for the players to enjoy.

The storyline is simple. The Maker created Thedas and the Fade (a place where mortals go when they dream or die, inhabited by both benign and malevolent spirits). In the center of the Fade was the Golden City, where The Maker dwelt until he turned his back on the world out of anger at mankind's sin of worshiping other gods (which may have simply been ancient and powerful dragons; the histories of the setting allow for either possibility). Before he left, the Maker banished these seven gods deep beneath the Earth, below even where the dwarves dwelt, leaving them to slumber. This didn't stop Dumas, the greatest of these gods/dragons, from communicating with the mage-ruled Tervinter Imperium and convincing them to travel into the Fade, find the Golden City, and attempt to usurp the Maker's power. The mages found the Golden City, but upon entering it the Maker spoke one last time, condemning them for tainting the Golden City with their sin. The Golden City turned black, and the mages were twisted into a new creature, the Dark Spawn.

The Dark Spawn returned to the world and hid beneath the earth. Their numbers swelled and they searched for the old gods deep below, all the while fighting the dwarves for control of the depths. Finally the Dark Spawn found Dumas' slumbering form and their taint corrupted the ancient god/dragon, turning it into a new creature: The Archdemon. The Archdemon led the hordes of the Dark Spawn into a Blight that threatened to consume all of Thedas. The dwarven empire was almost overrun, reduced to two main cities. The Blight swarmed above ground and nearly destroyed humanity. The Dark Spawn took prisoners (whether the prisoners were consumed as food or corrupted into new Dark Spawn remained unknown), and even when defeated their blood carried their taint and sickened any who came into contact with, twisting or killing them. All seemed lost until a new group appeared: The Grey Wardens, a collection of Humans, Dwarves, and Elves who had mastered the Taint and gained not only the power to sense the Dark Spawn (and also be sensed by them), but also the power to kill the immortal Archdemon and end the Blight.

The Grey Wardens fulfilled their task and ended the first Blight, but they were unable to eradicate the Dark Spawn. The Dark Spawn retreated back below the earth where only the dwarves needed to face them (indeed, the surface thought they had been destroyed). Again the Dark Spawn searched and found another ancient god, creating a new Archdemon and beginning a second Blight. Again the Blight rose to the surface, and again the Grey Wardens put a stop to it. There have been four Blights since the beginning, and each time the Grey Wardens have destroyed the Archdemon and sent the Dark Spawn into a retreat to the depths of the planet.

Dragon Age: Origins takes place during a new Blight, one that has yet to be fully realized. You play a new recruit to the Grey Wardens who is quickly thrust into the role of defending all of Thedas from the Blight. What type of character you play is up to you. Dragon Age offers several options for character creation. You can choose to play either a human, elf, or dwarf, gaining bonuses to your starting attributes based on the race you select and a couple options of what origin you want for your character. After race you select class, which will define what abilities you gain throughout the game. You may play either a Warrior, Rogue, or Mage; you select different Talents to enable to new abilities to provide some customization to these classes. Later in the game you can select one or two specializations to further customize your character's abilities. After you choose your class you need to select an origin, limited by both class and race and affecting how the game begins for you.

The origins available are nice, but seem limited in number. You may choose either the Mage Origin (all Mages MUST select this origin), Human Noble, City Elf, Dhalish Elf, Dwarf Noble, or Dwarf Commoner. It's a nice number of origins, and certainly having unique play experiences put a limit on the practical number of origins Bioware could include, but it still feels oddly lacking. Why can't you play a human commoner? Why can you only be from two of the multiple dwarven castes? It wouldn't feel so jarring if humans had a choice between the Mage and the Noble origins. Still, of the four origins I've played, each of them have been interesting and fun to play through, and have provided a different perspective on the game each time.

The controls for the Xbox 360 version of the game are simple. You have a basic attack button, as well as 6 "hotkey" slots that you can fill with Talents or Items you commonly use. A radial menu can be accessed mid-combat, pausing the game and allowing you to choose from all options and items. Targeting an enemy is done with the d-pad, and you can cycle through your party members to issue commands, or use the Tactics option to direct the computer on how you want the party member to act while you aren't in control. The allows the player to keep the action focused on one character at a time, while still making certain the other party members are acting the way you would want them to.

As you progress through the game you interact with a large number of NPCs, including the companions who make up your party. Conversations have a large impact on the game, as do certain choices or actions. You can gain and lose companions based on your decisions. In one play through, I chose to work with cult so I could gain access to a specialization they offered to teach me. My actions infuriated one party member so much that she left my party permanently. In another game, one comment turned a potential party member against me and I had to fight her to the death (also preventing me from adding her to the party). So while in the game be careful what you say and do; your actions have consequences.

There are multiple endings to achieve in the game, and the overall storyline is excellent. Bioware has also committed to releasing download content which expands the game as you play. Two downloadable missions were available on release and a third was in the works (and may even be released by now). Your origin affects the rest of the game. You will encounter characters from your origin later on, becoming either your enemy or ally. All of this allows for high replay value from Dragon Age: Origins.

I've enjoyed this game considerably, and I'm looking forward to completing it (again) and going through yet another new origin. I haven't had the opportunity to get any of the downloadable content yet, but I hope to try it soon. If you haven't had the chance to play this game yet, and you enjoy RPGs (especially Bioware's past offerings), I highly recommend checking out Dragon Age: Origins, available for PC, Xbox 360, and PS3.

(ok... where's my money for talking nice about the game? just kidding folks... I meant every word!)

End of Demented Rambling.

Wednesday, December 9, 2009

One Step Closer to Playing!

I'm one step closer to getting my Hunter game for Eric started on Google Wave! I just finished writing a document file detailing the beastie featured in the first story. I'm actually quite proud of it! If White Wolf were doing some sort of Hunter the Vigil Monster Book I'd think about trying to submit the document for consideration (or altering it for submission).

I've got a few Google Wave threads started for the game. Now all I'm really waiting for is for Eric to get done with his school work for the quarter so he can post his character and we can get the ball rolling. I've got a few trivial things I want to work on (posting a few more house rules to the appropriate thread, doing an outline for the story, developing a few background cases for him, etc), but otherwise I feel ready to go!

I'm really looking forward to this. I think Hunter the Vigil is a great game, and I've wanted to run/play ever since I read the demo at a game shop. I'm excited that I'm going to get the chance to play, and have an opportunity to try Google Wave as a gaming platform. I've been reading about the experiences other people have been having with roleplaying over Google Wave, and I think this will be fun!

I know this is a short post, but I hope to put more up later. Until then, I hope everyone takes it easy and has a good time with life!

End of Demented Rambling.

Monday, November 30, 2009

Over a Month!

Fantastic! New personal record!

... I got to set a schedule up for myself so I can stay current with this blog.

To sum up: I've been busy with work and the family. Yes, that's your general summery for the day. I know it's cheap after a whole month without a post, but there you go.

Personal to-do list:

1) Write a review of Dragon Age: Origins. I've been playing it a lot, and I toyed with an outline for the review already, but didn't finish.

2) Kill Me Please, part 3! Yes, I'm going to keep writing Lucas Moon's adventure! Yes, you'll love it! No, you don't have a choice!

3) Work on a Hunter the Vigil game for Google Wave and talk more about using this new tool for online gaming.

4) Review "Paranormal Activity" and "The Fourth Kind"... I've actually gone to the movies recently, and I can share my opinions with the masses on the internet (isn't that what blogs are for)?

5) Stuff. Yes, stuff. I like stuff. You like stuff. If you followed George Carlin, you know that we're all looking for places to put our stuff.

So that's it for now. I'll try something later. Hopefully not a month later this time.

End of Demented Rambling.